Fable Co-Creator Says He ‘Swindled’ Devil May Cry To Create Xbox RPG World

The original Fable could have been very different before co-creator Dene Carter turned to an unlikely source of inspiration: Devil May Cry.

“If you feel lost: steal it,” he said through Twitter. “100% rip off from another game.”

Of course, Fable not do so – at least, not in the way you think. The themes, ideas and story of the 2004 RPG are completely different from Devil May Cry…

“How did the world of Fable get so big? Because I had played [Devil May Cry] and noted that the world was something like 82 zones,” he explained. ‘It didn’t seem excessive. It reused and recontextualized areas. It worked for a relatively short, but high-quality game.

Carter goes on to explain how that helped. Essentially, he copied the way DMC used these zones to map the world of Albion.

“I literally counted the number of zones, the size of those zones and the average time I spent in those zones, and used that to shield the entire world from Albion,” he said. “At that point, we spiraled out of control, convinced we had to make something ‘big’ (whatever that meant).”

Yes, it seems that Fable developers had a pretty grand vision. Instead, Carter refocused the game’s development with DMC’s scope in mind… and there were a few other sources of inspiration as well.

“Literally copying the scope of DMC, the interaction density of Silent Hill, and the encounter style of the first Way of the Samurai, Fable morphed from a lame, undefined, never-ending death march into something we could actually *without* ever complete. was working on a 3D game.”

IGN’s review of Fable gave it a 9.3/10 and said, “Fable opens a door for you, showing you this wondrous treasure that can offer the idea of ​​an open world, competitive heroes and NPC interactions — but it leaves not allow you through. There are many great ideas in the game that are not fully realized. While I was playing I kept thinking, ‘why didn’t they do this or that’, but in the end I still loved playing Fable, and for me that makes all the difference.

Want to read more about Fabel? See what Fable creator Peter Molyneux wants from a new Fable and our top 10 best original Xbox games.

Ryan Leston is an entertainment journalist and film critic for IGN. You can follow him Twitter.

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